If townies are speculating that a particular player is bad, even if they're not sure, note it anyway. When investigative roles die, make a point to address them specifically to ask them the result of their last investigation. If one or both mediums have stated their name, that becomes much easier. Since mediums cannot see each other speak, they can only depend upon the voices of the dead to tell them whether or not there are two mediums speaking. Secondly, it makes it easier for the dead to tell you whether or not there's a second medium. This has two advantages: firstly, if there happens to be a retributionist, the revived townie will know who you are and be able to confirm your innocence. When at least one townie is dead, announce yourself by name. If an evil role gives you seemingly important information, write it in your will, but also note that the information came from an untrustworthy source and is therefore to be approached with caution. The sooner townies know you're there, the sooner you'll get information. While talking to the living from beyond the grave sounds powerful, it's terribly undermined by so many factors: the dead have to have useful info, they have to stay in game, they have to speak up, then you have to pick the right person to seance to, and then THAT person has to convince people of your info. However, I recommend the second option every night after people begin dying, announce your presence immediately. This is your best chance to get accurate information from an evil role. This method has a particular advantage often, after several people have died, evil roles (especially mafia) may let slip important information about other evil roles if they don't believe a medium is around to hear it. The first is to remain quiet and simply listen, ready to write what you observe. Once people start dying without leaving, you have two options. If you are a town and are unsure of their role status, try and avoid randomly lynching someone because it is more than likely one of your teammates. In these cases, I would suggest writing something like " left, can't talk." Although it's not actual evidence, it demonstrates to the town that you've been paying attention, which makes you more believeable. Solution: If you are evil and they are not one of your teammates, 100 try to get them executed. One of the most common problems that mediums face is players who leave the game after dying, or worse, only die because they left the game. Although on night one, there will obviously be no dead to talk to, it's still advisable that you write something to the effect of "N1 - No dead." On the nights following, if there continue to be no dead, adding little comments or remarks into your will can actually be helpful if you're accused after all, chances are an evil role faking medium wouldn't bother, especially while they're busy trying to decide who to kill. However, just like any other role, when played dedicatedly, it can make all the difference.Īs always, begin your will with your name and role, in case of disguisers. Sibling Mediums is the Brother Sister Team of Justin Crockett Elzie and. Medium is an often hated role, and one often subject to misfortune (Medium's Curse, anyone?).
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